Player Housing for Gold Fever - The Promised Land

Hey there, I am dusting off a few more pieces of work I did for Gold Fever a few years ago. This is a package of buildings that I created for the players and for the of the game environment.

This is only the first stage of the process, where I modeled and textured with two trim-sheet that I did. The use of these trim-sheets allow us to make almost endless variations of these buildings without losing Texel Density.
This was then taken later to Unreal and enriched with masking techniques and material blending by vertex paint.